![]() ![]() Class Advancement: The Wind Specialist Zephyr or the Demon Summoner Ravager.Preferred Weaponry: Gloves, Daggers, Katanas.They could also summon demons to help them out in battle. ![]() The Blade Mage can use the power of the Butterfly Charm to enhance themselves. The Blade Mage excels at supporting and mastery of wind magic to wipe out foes. Class Type: Long Range Damage Dealer (DPS) and Trapper.Deadly prowless with ranged weaponry and legendary proficiency with traps make for a natural born Hunter. The Hunter is a ranged damage dealer with a special ability to trap enemies. Class Advancement: The Offensive Crusher or the Defensive Medicator.Class Type: Melee Damage Dealer and Tank.The Protector can tank or brawl with melee damage. Using unique martial arts and chemical potions, the Protector can handle any kind of situation. Class Type: Ranged, Assistant Healer, Magic Damage Dealer.They have the largest array of healing abilities among all of the classes. With the ability to cast magical arrays, the Illusionist can defend their allies from enemy attacks and heal them with fire restorative abilities. Preferred Weaponry: Cane Shields and Bows.Class Type: Long-Range Damage Dealer and Healer.Their strength comes from a mastery and understanding of nature, granting them both offensive and restorative abilities. Wizards are protected by the spirits of the forest. The Spirit Wizard excels at healing teammates and deal massive damage from far way. Class Type: Close Ranged Attacker and Defender.The power of the forest runs through the veins of a guard, who can tap into the power, agility, and speed of wild animals to combat enemies. ![]() The Guard is a melee class that can defend allies and brawls enemies.
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